ec.gp.breed
Class RehangPipeline

java.lang.Object
  extended by ec.BreedingSource
      extended by ec.BreedingPipeline
          extended by ec.gp.GPBreedingPipeline
              extended by ec.gp.breed.RehangPipeline
All Implemented Interfaces:
Prototype, Setup, SteadyStateBSourceForm, RandomChoiceChooser, java.io.Serializable, java.lang.Cloneable

public class RehangPipeline
extends GPBreedingPipeline

RehangPipeline picks a nonterminal node other than the root and "rehangs" it as a new root. Imagine if the tree were nodes connected with string. Grab the new node and pick it up, letting the other nodes hang underneath it as a new "root". That's in effect what you're doing.

Important Note: Because it must be free of any constraints by nature, RehangPipeline does not work with strong typing. You must not have more than one type defined in order to use RehangPipeline.

RehangPipeline picks a random tree, then picks randomly from all the nonterminals in the tree other than the root, and rehangs the chosen nonterminal as the new root. If its chosen tree has no nonterminals, it repeats the choose-tree process. If after tries times it has failed to find a tree with nonterminals (other than the root), it gives up and simply copies the individual. As you might guess, determining if a tree has nonterminals is very fast, so tries can be pretty large with little to no detriment to evolution speed.

"Rehanging" is complicated to describe. First, you pick a random child of your chosen nonterminal n, and remove this subtree from the tree. Call this subtree T. Next, you set the nonterminal as a new root; its former parent p now fills the slot left behind by the missing subtree. The p's former parent q now fills the slot left behind by n. q's former parent r now fills the slot left behind by p, and so on. This proceeds all the way up to the old root, which will be left with one empty slot (where its former child was that is now its new parent). This slot is then filled with T

Typical Number of Individuals Produced Per produce(...) call
...as many as the source produces

Number of Sources
1

Parameters

base.tries
int >= 1
(number of times to try finding valid pairs of nodes)
base.tree.0
0 < int < (num trees in individuals), if exists
(tree chosen for mutation; if parameter doesn't exist, tree is picked at random)

Default Base
gp.breed.rehang

Version:
1.0
Author:
Sean Luke
See Also:
Serialized Form

Field Summary
static int NUM_SOURCES
           
static java.lang.String P_NUM_TRIES
           
static java.lang.String P_REHANG
           
 
Fields inherited from class ec.gp.GPBreedingPipeline
P_NODESELECTOR, P_TREE, TREE_UNFIXED
 
Fields inherited from class ec.BreedingPipeline
DYNAMIC_SOURCES, mybase, P_NUMSOURCES, P_SOURCE, sources, V_SAME
 
Fields inherited from class ec.BreedingSource
CHECKBOUNDARY, DEFAULT_PRODUCED, NO_PROBABILITY, P_PROB, probability, UNUSED
 
Constructor Summary
RehangPipeline()
           
 
Method Summary
 Parameter defaultBase()
          Returns the default base for this prototype.
 int numSources()
          Returns the number of sources to this pipeline.
 int produce(int min, int max, int start, int subpopulation, Individual[] inds, EvolutionState state, int thread)
          Produces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n.
 void setup(EvolutionState state, Parameter base)
          Sets up the BreedingPipeline.
 
Methods inherited from class ec.gp.GPBreedingPipeline
produces
 
Methods inherited from class ec.BreedingPipeline
clone, finishProducing, individualReplaced, maxChildProduction, minChildProduction, preparePipeline, prepareToProduce, sourcesAreProperForm, typicalIndsProduced
 
Methods inherited from class ec.BreedingSource
getProbability, pickRandom, setProbability, setupProbabilities
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

P_REHANG

public static final java.lang.String P_REHANG
See Also:
Constant Field Values

P_NUM_TRIES

public static final java.lang.String P_NUM_TRIES
See Also:
Constant Field Values

NUM_SOURCES

public static final int NUM_SOURCES
See Also:
Constant Field Values
Constructor Detail

RehangPipeline

public RehangPipeline()
Method Detail

defaultBase

public Parameter defaultBase()
Description copied from interface: Prototype
Returns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).


numSources

public int numSources()
Description copied from class: BreedingPipeline
Returns the number of sources to this pipeline. Called during BreedingPipeline's setup. Be sure to return a value > 0, or DYNAMIC_SOURCES which indicates that setup should check the parameter file for the parameter "num-sources" to make its determination.

Specified by:
numSources in class BreedingPipeline

setup

public void setup(EvolutionState state,
                  Parameter base)
Description copied from class: BreedingSource
Sets up the BreedingPipeline. You can use state.output.error here because the top-level caller promises to call exitIfErrors() after calling setup. Note that probability might get modified again by an external source if it doesn't normalize right.

The most common modification is to normalize it with some other set of probabilities, then set all of them up in increasing summation; this allows the use of the fast static BreedingSource-picking utility method, BreedingSource.pickRandom(...). In order to use this method, for example, if four breeding source probabilities are {0.3, 0.2, 0.1, 0.4}, then they should get normalized and summed by the outside owners as: {0.3, 0.5, 0.6, 1.0}.

Specified by:
setup in interface Prototype
Specified by:
setup in interface Setup
Overrides:
setup in class BreedingPipeline
See Also:
Prototype.setup(EvolutionState,Parameter)

produce

public int produce(int min,
                   int max,
                   int start,
                   int subpopulation,
                   Individual[] inds,
                   EvolutionState state,
                   int thread)
Description copied from class: BreedingSource
Produces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n. max must be >= min, and min must be >= 1. For example, crossover might typically produce two individuals, tournament selection might typically produce a single individual, etc.

Specified by:
produce in class BreedingSource